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You will be now able to hear more realistic sounds inside and outside of your plane!
Sound Environment X adds more realistic engines and surrounding sounds to your flight simulation experience by changing and improving all default FSX and Acceleration pack sounds.
By default, sounds in Flight Simulator X come registered by Microsoft at 22,050 kHz using only one channel (MONO). Sound Environment X converts all sounds using two channels (STEREO) at 44,100 kHz. The result is a more accurate effect for every sound available in Flight Simulator X and Flight Simulator X Acceleration Pack.
Sound Environment improves all type of sounds like engines, precipitation, thunder airport ambiance, and winds. Many sounds have been totally reworked, especially engine sounds for planes used by the Artificial Intelligence to generate traffic in FS airports and skies. Ground vehicle, Turboprops, small, medium and large Jets have now new and improved effects. Also, all default FSX aircraft now have new and improved engine sounds.
Thunderstorms and precipitation will surprise you with spectacular effects that will have you turning your head left and right!
Sound Environment X improves more than 1750 sounds. Here a list of the most important improvements:
Ambience:
- Thunder
- Rain and Precipitation
- AI engines (jet, prop and turbo)
- Ground vehicles
- Airport ambiance
- Winds
- Aircraft damages
- Boat water
- Birds and waves
Aircraft equipment:
- Airframe
- Touchdown
- Gear and Canopy
- Flaps
- Instrumental Equipment
- Radios
Aircraft Engines:
- Airbus A321
- Boeing 737-800
- Beech Baron 58
- King Air 350
- CRJ 700
- Cessna Skyhawk 172SP
- Cessna Grand Caravan
- DeHavilland Beaver DHC2
- DG-808S Competition
- Douglas DC3
- Extra 300
- FA-18 Hornet
- Grumman Goose G21A
- Learjet 45
- Maule M7 260C
- Maule M7 260C Ski
- Mooney Bravo
- North American P-51D
- Piper Cub
The program allows you to install the new sounds easily. You can also restore default sound at any time using the same setup. No backup needed.
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