Flight One Software, in cooperation with Scenery Solutions, is excited to bring you the ultimate in terrain add-ons for FSX...
Ultimate Terrain X - Canada Edition has been designed from the ground up to take advantage of the new technologies in FSX, and provide you with the most superior and complete large terrain environment to date. As always, we use only the highest quality commercial source data in our products.
Ultimate Terrain X will take your FSX terrain environment to new levels not seen before in a PC Flight Simulator.
Roads, Rivers, Streams, Bridges, Landclass, Waterclass, and more is packed into Ultimate Terrain X.
Highways, Roads, Streets
The FSX roads are a big improvement over FS9 (FS2004). However, Ultimate Terrain X takes the roads one step further, by providing all the available road types from the DMTI Spatial commercial data set, instead of just highways and most major roads.
The Ultimate Terrain X road textures are also very high resolution, matching the 1 meter landclass textures currently in FSX. Plus, the Ultimate Terrain X road texture types can be custom configured.
Having improved road textures is nice. But what really make our roads stand out, is the attention to detail, using road encasements and custom ground polygons for the interchange areas. This can make a huge difference in the urban road appearances as you will see.
For many of the roads and highways that crosses a water feature in Ultimate Terrain X, a 3D extrusion bridge is displayed.
If you like the look of the moving road traffic in FSX, you will love the moving traffic in Ultimate Terrain X. Ultimate Terrain X greatly expands the moving traffic coverage areas in FSX.
We even include dark tunnel entrances for those tunnel roads that disappear underground.
Shorelines, Coastlines, Rivers, Streams
Anyone who is familiar with our Ultimate Terrain product for FS9/FS2004, knows that our products use the absolute premium commercial water data available for each of our product regions. This water data is the most accurate and detailed data available at any cost.
In addition to the standard coastline textures in FSX, Ultimate Terrain X takes coastlines to a whole new level, by including higher resolution rocky coastline textures, sandy beaches, concrete piers, freshwater dams, and man-made breakers. The coastline textures blend the edges of the water bodies with the land.
All oceanic coastlines have been classified by hand to give them a more appropriate look.
In the major metropolitan areas, FSX improved the body accuracy and details compared to FS9/FS2004. But outside of the metropolitan areas, there are still major missing water features and/or inaccurately positioned features. Ultimate Terrain X will add detailed water features throughout the entire covered region.
In addition to the quality source data, we have now enhanced our water features by adding more variety to the coastlines. Also, we have provided multiple waterclass options that will change the water color associated with lakes, rivers and oceans.
Ultimate Terrain X also takes advantage of our new "Radial Elevation Theory" algorithm, which allows for nicely channeled rivers that cut right through areas of extreme elevation changes. This new algorithm virtually eliminates the sloping water problems that are common with terrain hugging rivers.
Ultimate Terrain X dramatically improves the accuracy of cities in FSX. All metro areas with a population over 100k have accurate landclass based on high resolution satellite images. Smaller city landclass is still based on our proprietary "Synthetic Landclass" generation system, which generates urban landclass based on recent commercial data sources. Both methods provide superior landclass representations of all urban area.
Waterclass options are a unique feature of Ultimate Terrain X that controls the coloring and style of the water features for various locations around the world. Ultimate Terrain enhances the default FSX water by providing 4 different waterclass choices:
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