AFS-design - World & Sky 2 for FS2004
[AFS-012]
AUD$28.70
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AFS-design - World & Sky 2 for FS2004

Delivery Option:  Filesize: 60.25 MB
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Compatibility: FS2004
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  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
  • AFS-design - World & Sky 2 for FS2004
Description

AFS-design brings a excellent scenery package of "World & Sky 2" for FS2004.

New land classes:

  • Cities - Fields - Forest - rice fields in Asia
  • Savannah - Desert - Hills - Mountains - Rocks - Rain forest areas
  • For all seasons and all regions of the earth
  • Photo-realistic representation
Weather themes, photo-realistic clouds- and sky structures:
  • Cumulus-, stratus- and cirrus clouds
  • Treatment and exchange of exactly 73 autogenous sky textures
  • Sunrise- and sunset effects
  • Sun effects for different seasons
  • Simulation of a ideal weather cyclon
  • 3 AFS-weather themes for summer- and wintertime
New object classes:
  • 208 new agn Annotator structural models
  • Extremely high detail of objects autogenous
  • Autogenous mountains and hills structured
  • Highways and road textures with visible vehicles
  • Houses, skyscrapers, factories and trees
New water effects:
  • Effects of water levels in the sunshine, cloudy, dusk and night
  • Realistic rivers, coasts and oceans
New autogenous Airport textures:
  • Runway and taxiway with new details
  • Check-in areas and Hangers
  • Autogenous Grass textures
Bonus:
  • AIRBUS A380F with different repaints
The AFS - World & Hills package contains a comprehensive package at new structural models , that the Flight Simulator comprehensively improve. By using the program Microsoft SDK Annotator, it is possible the autogenous terrain texture classes on which to modify the autogenous objects such as houses, trees, plants, etc., produced. This has generated an unprecedented density of objects. Those are exchanged standard autogene textures with new revised textures and adapted to the respective world area. The term " Texture" Mapping designates a procedure of the computer-generated graphic or 3D model. It serves for it to equip the surfaces of three-dimensional surface models with two-dimensional pictures - so-called „textures "- and surface properties. Textures let computer-generated pictures appear more highly detailed and more realistic, without the underlying model must be refined.

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