With a population of nearly 8000, Kosrae is the most eastern of the Caroline Islands, Federated States of Micronesia. The island is located 370 mi (590 km) north of the equator, between Guam and the Hawaiian Islands. Its land area is 42 mi² (110 km²). Kosrae has high mountains that is largely unspoiled and rarely visited. Kosrae is fast becoming a destination for scuba divers, hikers and tourists. Dense vegetation and steep mountains keep the island largely undeveloped. Viewed from the sea, the island's distinct shape resembles a female body. This has led to the island being called "the island of the sleeping lady."
Kosrae International airport, located on the northwestern coast of the island, is served by Continental Micronesia Airline's "Island Hopper" flights (three times a week in each direction) between Hawaii and Guam, stopping at other FSM and Marshallese destinations on the way. Specifically, the "island hopper" employs the venerable B737-800 (and the occassional B767-300) which usually begins in each direction (from Honolulu and Guam) via Majuro and Kwajelain atolls (Republic of Marshall Islands), Kosrae, Pohnpei and Chuuk (Federated States of Micronesia). Once a month tourists also arrive on an chartered B727 including weekly freight runs by DHL and Fedex.
The product features include:
- Accurate terminal building;
- Re-arranged airport terrain;
- Custom ground/tarmac polygons with textures;
- Custom vegetation and objects;
- Upgraded terrain mesh reflecting actual contours of the island;
- Complete texture coloration of land and waterclass;
- Night lighting and effects;
- 30cm/pixel photoreal terrain;
- Ambient sounds;
- Very framerate-friendly (including full autogen enhancements for framerate fluidity using SDK annotator - buildings and vegetation). This means all sliders to the right with very minimal fps impact;
- Wave crash effects notable at coral/reef outlines as in real-world.
Radio navigation enhanced for instrument approaches (ILS/DME, VOR and NDB)
- ....and more.
Kosrae International Airport was developed on a medium system for medium to high-end computers, and was tested on WinXP, Vista and Win7 32/64 bit platforms with medium to high-end graphic cards. Specific requirements include:
- Microsoft Flight Simulator X (SP1, SP2/Acceleration)
- Pentium IV 2.6 GHz (2GHz Duo2Core Intel and above or equivalent advised)
- 1 GB RAM and above
- 256 Mb DirectX 9 graphics card (512 Mb or higher recommended)
- Word for Windows or Adobe Acrobat® Reader 6 minimal to read and print the manual.
- 220 MB of disk space
Similar to any Flight Simulator (FS) Addon product, "Kosrae International" may have issues that are either default Microsoft-related or developer-related. Issues that are MS-related, whether documented or undocumented are many, but we can only speak for our product. Although there are no micro-stutters or huge lag in fps as tested, it is advisable to lower the Water Effects within FSX Display Settings to High 2x. and set Autogen down to respectable levels for fluidity. These are recommended for lower to medium-end systems, however the scenery is meant for sliders maxed at 100% peak for those computers who can afford the high level scenery design.
RECOMMENDED FSX SETTINGS
Frame rates from scenery complexity and autogen settings were averaged at 28fps and above. This includes moving sliders 100% to the right. Lower settings yielded much higher frames, but our recommendation is Dense to Extreme Dense for exceptional rates. Since the scenery is 30cm/pixel photoreal, it is highly recommended that Mesh Resolution be set at 1 meter within FSX Display Settings (slider 100% to the right). Texture Resolution should also be set at 30cm and above (or slider 100% to the right).
No technical issues were encountered during various beta tests, whether hardware or software- related. Instructions for installation of software are straightforward; however, venturing outside bounds of recommended installation and use is at sole discretion of End-User.
We will not bear responsibility for issues resulting from installation of the product, in part or full, into former Flight Simulator platforms which includes FS2004 because the product is not backward compatible. Furthermore, we will not be held responsible if files are altered within software for any reason associated with End-User taste or choice.
The product is Non-refundable for these and various other reasons.